Animal Well Inventory Mod
This project is for a custom map I created in "Animal Well". I wanted to clear the player's inventory to prevent them from carrying specific items into certain areas, but this functionality isn’t available in the base game. I managed to read memory patterns from `animalWell.exe` to interact with the player inventory. Now, when a player enters a specific room, the mod clears their inventory and gives them the items needed for that area.
Clearing Player Inventory
24/05/2025
I finally managed to clear the player's inventory! Items are now automatically removed when the player enters a specific room.
Pattern Scanning
22/05/2025
I decided to create a custom mod to manage the player’s inventory in *Animal Well*. After reviewing the modding source code, I learned how to use pattern scanning to locate the player inventory in memory. My DLL can now read the player’s position using pattern-scanned memory addresses.
Custom Map
18/05/2025
V1.0.0 is done! I still want to fix an item management issue. Players are now forced to reset their save file because I can't clear their inventory.